Searched refs:ManagerState (Results 1 – 7 of 7) sorted by relevance
33 enum ManagerState { enum40 state: ManagerState,41 next_state: ManagerState,66 ManagerState::Send => { in poll()71 ManagerState::Receive => { in poll()133 state: ManagerState::Receive, in new()134 next_state: ManagerState::Receive, in new()545 self.state = ManagerState::Send; in manage_resp_error()634 self.state = ManagerState::Send; in manage_conn_error()701 self.state = ManagerState::Send; in poll_recv_message()[all …]
759 ManagerState key = ManagerState{0};760 GetStateFromManagerFunc func = [](const ManagerState key) { in __anond30b60280602()770 key = ManagerState{-1};
2126 ManagerState key = ManagerState{0};
77 using GetStateFromManagerFunc = std::function<bool(const ManagerState key)>;300 bool GetStateFromManager(const ManagerState key);
166 enum class ManagerState : uint32_t { enum
2396 bool Session::GetStateFromManager(const ManagerState key) in GetStateFromManager()2403 case ManagerState::MANAGER_STATE_SCREEN_LOCKED: in GetStateFromManager()
2150 !sceneSession->GetStateFromManager(ManagerState::MANAGER_STATE_SCREEN_LOCKED)) { in RequestInputMethodCloseKeyboard()5867 GetStateFromManagerFunc func = [this](const ManagerState key) { in RegisterGetStateFromManagerFunc()5870 case ManagerState::MANAGER_STATE_SCREEN_LOCKED: in RegisterGetStateFromManagerFunc()