Searched refs:ModelPattern (Results 1 – 4 of 4) sorted by relevance
23 void ModelPattern::OnRebuildFrame() in OnRebuildFrame()31 ModelPattern::ModelPattern(uint32_t key, const ModelViewContext& context) : key_(key) in ModelPattern() function in OHOS::Ace::NG::ModelPattern45 void ModelPattern::OnModifyDone() in OnModifyDone()72 bool ModelPattern::OnDirtyLayoutWrapperSwap(const RefPtr<LayoutWrapper>& dirty, const DirtySwapConf… in OnDirtyLayoutWrapperSwap()107 void ModelPattern::OnAttachToFrameNode() in OnAttachToFrameNode()130 void ModelPattern::OnDetachFromFrameNode(FrameNode* node) in OnDetachFromFrameNode()143 void ModelPattern::HandleTouchEvent(const TouchEventInfo& info) in HandleTouchEvent()153 bool ModelPattern::NeedsRepaint() in NeedsRepaint()159 void ModelPattern::MarkDirtyNode(const PropertyChangeFlag flag) in MarkDirtyNode()271 void ModelPattern::ToJsonValue(std::unique_ptr<JsonValue>& json, const InspectorFilter& filter) con… in ToJsonValue()[all …]
33 class ACE_EXPORT ModelPattern : public Pattern {34 DECLARE_ACE_TYPE(ModelPattern, Pattern);37 ModelPattern(uint32_t key, const ModelViewContext& context);38 ~ModelPattern() override;91 ACE_DISALLOW_COPY_AND_MOVE(ModelPattern);
36 return AceType::MakeRefPtr<ModelPattern>(staticKey++, context); in Create()
118 auto modelPattern = modelViewNG.frameNode_.Upgrade()->GetPattern<ModelPattern>();196 auto modelPattern = frameNode->GetPattern<ModelPattern>();249 auto modelPattern = frameNode->GetPattern<ModelPattern>();305 auto modelPattern = frameNode->GetPattern<ModelPattern>();385 auto modelPattern = frameNode->GetPattern<ModelPattern>();