Searched refs:NOT_STARTED (Results 1 – 7 of 7) sorted by relevance
322 … systemAbilityStateMachine->ProcessStateTransitionLocked(nullptr, SystemProcessState::NOT_STARTED);343 SystemProcessState::NOT_STARTED);363 systemAbilityStateMachine->processStateHandlerMap_[SystemProcessState::NOT_STARTED] = nullptr;365 SystemProcessState::NOT_STARTED);388 systemProcessContext->state = SystemProcessState::NOT_STARTED;390 …systemAbilityStateMachine->processStateHandlerMap_[SystemProcessState::NOT_STARTED] = notStartedSt…392 SystemProcessState::NOT_STARTED);417 …systemAbilityStateMachine->processStateHandlerMap_[SystemProcessState::NOT_STARTED] = startedState…
393 systemProcessContext->state = SystemProcessState::NOT_STARTED;
499 systemProcessContext->state = SystemProcessState::NOT_STARTED;1750 systemProcessContext->state = SystemProcessState::NOT_STARTED;
41 NOT_STARTED = 0, enumerator77 SystemProcessState state = SystemProcessState::NOT_STARTED;
37 …processStateHandlerMap_[SystemProcessState::NOT_STARTED] = std::make_shared<NotStartedStateHandler… in InitStateHandlerMap()219 return fromState != SystemProcessState::NOT_STARTED; in CanEnter()234 return fromState == SystemProcessState::NOT_STARTED; in CanEnter()
158 case SystemProcessState::NOT_STARTED: in HandleProcessStartedEventLocked()178 … result = stateMachine_->ProcessStateTransitionLocked(context, SystemProcessState::NOT_STARTED); in HandleProcessStoppedEventLocked()
252 if (abilityContext->ownProcessContext->state == SystemProcessState::NOT_STARTED) { in HandleLoadAbilityEvent()