Searched refs:OPENGLES (Results 1 – 16 of 16) sorted by relevance
28 if (backendType_ == DeviceBackendType::OPENGLES) { in RENDER_BEGIN_NAMESPACE()
55 … if ((backendType == DeviceBackendType::OPENGL) || (backendType == DeviceBackendType::OPENGLES)) { in CopyGpuResource()
103 OPENGLES, enumerator
114 DeviceBackendType::OPENGLES) { in PreExecuteFrame()
266 DeviceBackendType::OPENGLES) { in PreExecuteFrame()585 DeviceBackendType::OPENGLES) { in ClearImages()
317 case DeviceBackendType::OPENGLES: in GetPipelineCacheUri()535 case DeviceBackendType::OPENGLES: in CreateDevice()
468 (renderConfig_.renderBackend == DeviceBackendType::OPENGLES)) { in Renderer()
152 if (device.GetBackendType() == DeviceBackendType::OPENGLES) { in ExtractInfo()
345 const DeviceBackendType backendType_ = DeviceBackendType::OPENGLES;
680 if (device_.GetBackendType() == DeviceBackendType::OPENGLES) {
713 if (device_.GetBackendType() == DeviceBackendType::OPENGLES) { in RenderBackendGLES()721 if (device_.GetBackendType() == DeviceBackendType::OPENGLES) { in RenderBackendGLES()
242 deviceCreateInfo.backendType = RENDER_NS::DeviceBackendType::OPENGLES; in InitEngine()
1477 OPENGLES, enumerator1486 if (backend == DeviceBackendType::OPENGLES) { in SetupSpirvCross()1707 shader.backend_ = DeviceBackendType::OPENGLES; in runAllCompilationStages()
285 case DeviceBackendType::OPENGLES: in LoadShaderFile()
51 } else if ((backendType == DeviceBackendType::OPENGLES) && in ValidateBackendFlags()
253 deviceCreateInfo.backendType = Render::DeviceBackendType::OPENGLES; in CreateRenderContext()