Searched refs:ObjectCounts (Results 1 – 11 of 11) sorted by relevance
51 struct ObjectCounts { struct69 void ProcessBuffers(const ObjectCounts& objectCounts);74 ObjectCounts objectCounts_;
120 struct ObjectCounts { struct153 void ProcessBuffersAndDescriptors(const ObjectCounts& objectCounts);167 ObjectCounts objectCounts_;
89 struct ObjectCounts { struct117 void ProcessBuffersAndDescriptors(const ObjectCounts& objectCounts);147 ObjectCounts objectCounts_;
148 struct ObjectCounts { struct198 void ProcessBuffersAndDescriptors(const ObjectCounts& objectCounts);220 ObjectCounts objectCounts_;
72 const ObjectCounts oc { in PreExecuteFrame()196 void RenderNodeDefaultMaterialObjects::ProcessBuffers(const ObjectCounts& objectCounts) in ProcessBuffers()
110 const ObjectCounts oc { in PreExecuteFrame()516 void RenderNodeDefaultDepthRenderSlot::ProcessBuffersAndDescriptors(const ObjectCounts& objectCount… in ProcessBuffersAndDescriptors()
179 const ObjectCounts oc { Math::max(dsOc.meshCount, 1u), Math::max(dsOc.submeshCount, 1u), in PreExecuteFrame()596 void RenderNodeDefaultShadowRenderSlot::ProcessBuffersAndDescriptors(const ObjectCounts& objectCoun… in ProcessBuffersAndDescriptors()
226 const ObjectCounts oc { in PreExecuteFrame()822 void RenderNodeDefaultMaterialRenderSlot::ProcessBuffersAndDescriptors(const ObjectCounts& objectCo… in ProcessBuffersAndDescriptors()
205 struct ObjectCounts { struct421 virtual RenderDataDefaultMaterial::ObjectCounts GetObjectCounts() const = 0;445 …virtual RenderDataDefaultMaterial::ObjectCounts GetSlotObjectCounts(const uint32_t renderSlotId) c…
110 …RenderDataDefaultMaterial::ObjectCounts GetSlotObjectCounts(const uint32_t renderSlotId) const ove… in CORE3D_BEGIN_NAMESPACE()112 RenderDataDefaultMaterial::ObjectCounts GetObjectCounts() const override; in CORE3D_BEGIN_NAMESPACE()183 RenderDataDefaultMaterial::ObjectCounts objectCounts; in CORE3D_BEGIN_NAMESPACE()
641 RenderDataDefaultMaterial::ObjectCounts RenderDataStoreDefaultMaterial::GetSlotObjectCounts( in GetSlotObjectCounts()653 RenderDataDefaultMaterial::ObjectCounts RenderDataStoreDefaultMaterial::GetObjectCounts() const in GetObjectCounts()