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Searched refs:PROPERTYTYPE (Results 1 – 10 of 10) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeEngine/api/core/property/
H A Dproperty_types.h54 inline constexpr PropertyTypeDecl BOOL_T = PROPERTYTYPE(bool);
55 inline constexpr PropertyTypeDecl CHAR_T = PROPERTYTYPE(char);
56 inline constexpr PropertyTypeDecl INT8_T = PROPERTYTYPE(int8_t);
57 inline constexpr PropertyTypeDecl INT16_T = PROPERTYTYPE(int16_t);
58 inline constexpr PropertyTypeDecl INT32_T = PROPERTYTYPE(int32_t);
59 inline constexpr PropertyTypeDecl INT64_T = PROPERTYTYPE(int64_t);
60 inline constexpr PropertyTypeDecl UINT8_T = PROPERTYTYPE(uint8_t);
61 inline constexpr PropertyTypeDecl UINT16_T = PROPERTYTYPE(uint16_t);
65 inline constexpr PropertyTypeDecl SIZE_T = PROPERTYTYPE(size_t);
67 inline constexpr PropertyTypeDecl FLOAT_T = PROPERTYTYPE(float);
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H A Dproperty.h128 #define PROPERTYTYPE(b) PROPERTYTYPE_DEFINE(b, b) macro
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dasset_migration.cpp36 { PROPERTYTYPE(Math::IVec2), PropertyType::IVEC2_T }, // Math::IVec2 to BASE_NS::Math::IVec2
37 { PROPERTYTYPE(Math::IVec3), PropertyType::IVEC3_T }, // Math::IVec3 to BASE_NS::Math::IVec3
38 { PROPERTYTYPE(Math::IVec4), PropertyType::IVEC4_T }, // Math::IVec4 to BASE_NS::Math::IVec4
44 { PROPERTYTYPE(Math::Vec2), PropertyType::VEC2_T }, // Math::Vec2 to BASE_NS::Math::Vec2
45 { PROPERTYTYPE(Math::Vec3), PropertyType::VEC3_T }, // Math::Vec3 to BASE_NS::Math::Vec3
46 { PROPERTYTYPE(Math::Vec4), PropertyType::VEC4_T }, // Math::Vec4 to BASE_NS::Math::Vec4
52 { PROPERTYTYPE(Uid), PropertyType::UID_T }, // Uid to BASE_NS::Uid
53 { PROPERTYTYPE(string), PropertyType::STRING_T }, // string to BASE_NS::string
74 { PROPERTYTYPE(vector<float>), PropertyType::FLOAT_VECTOR_T },
75 { PROPERTYTYPE(vector<Math::Mat4X4>), PropertyType::MAT4X4_VECTOR_T },
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H A Decs_util.h199 return property.type == PROPERTYTYPE(CORE_NS::IPropertyHandle*); in isPropertyContainer()
H A Decs_serializer.cpp523 SetSerializer(PROPERTYTYPE(RenderHandleReference), in SetDefaultSerializers()
773 if (property.type == PROPERTYTYPE(vector<uint8_t>)) { in WriteProperty()
1105 } else if (property.type == PROPERTYTYPE(vector<uint8_t>)) { in ReadProperty()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/property/
H A Dproperty_types.h28 PROPERTYTYPE(RENDER_NS::BindableBufferWithHandleReference); in CORE_BEGIN_NAMESPACE()
30 PROPERTYTYPE(RENDER_NS::BindableImageWithHandleReference); in CORE_BEGIN_NAMESPACE()
32 PROPERTYTYPE(RENDER_NS::BindableSamplerWithHandleReference); in CORE_BEGIN_NAMESPACE()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/
H A Dresource_handle.h241 inline constexpr PropertyTypeDecl RENDER_HANDLE_T = PROPERTYTYPE(RENDER_NS::RenderHandle); in CORE_BEGIN_NAMESPACE()
243 inline constexpr PropertyTypeDecl RENDER_HANDLE_REFERENCE_T = PROPERTYTYPE(RENDER_NS::RenderHandleR… in CORE_BEGIN_NAMESPACE()
/ohos5.0/foundation/graphic/graphic_3d/lume/metaobject/src/engine/
H A Dengine_value_manager.cpp161 if (params.property.type == PROPERTYTYPE(CORE_NS::IPropertyHandle*)) { in ConstructValueImpl()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/
H A Dmaterial_component_manager.cpp92 constexpr PropertyTypeDecl TEXTURE_INFO_T = PROPERTYTYPE(MaterialComponent::TextureInfo);
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Danimation_system.cpp115 constexpr PropertyTypeDecl PROPERTY_HANDLE_PTR_T = PROPERTYTYPE(CORE_NS::IPropertyHandle*);