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Searched refs:PrimeCache (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.h137 void PrimeCache(const GraphicsState& graphicsState); // Forces the graphics state..
H A Drender_backend_gles.cpp726 PrimeCache(GraphicsState {}); // Initializes cache. in RenderBackendGLES()
2781 void RenderBackendGLES::PrimeCache(const GraphicsState& graphicsState) // Forces the graphics state… in PrimeCache() function in RenderBackendGLES