/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/ |
H A D | animation_state_component.h | 44 … DEFINE_PROPERTY(BASE_NS::vector<TrackState>, trackStates, "", CORE_NS::PropertyFlags::IS_HIDDEN, ) 46 DEFINE_PROPERTY(AnimationComponent::PlaybackState, state, "", CORE_NS::PropertyFlags::IS_HIDDEN, 53 DEFINE_PROPERTY(uint32_t, currentLoop, "", CORE_NS::PropertyFlags::IS_HIDDEN, VALUE(0U)) 56 DEFINE_PROPERTY(bool, completed, "", CORE_NS::PropertyFlags::IS_HIDDEN, VALUE(false)) 58 DEFINE_PROPERTY(bool, dirty, "", CORE_NS::PropertyFlags::IS_HIDDEN, VALUE(false)) 61 …Flags, options, "Options", CORE_NS::PropertyFlags::IS_BITFIELD, VALUE(0), AnimationStateComponent:…
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H A D | material_component.h | 188 PropertyFlags::IS_BITFIELD, 215 PropertyFlags::IS_BITFIELD, VALUE(0u), MaterialComponent::ExtraRenderingFlagBits) 256 …DEFINE_ARRAY_PROPERTY(TextureInfo, TextureIndex::TEXTURE_COUNT, textures, "", PropertyFlags::IS_HI…
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H A D | morph_component.h | 31 DEFINE_PROPERTY(BASE_NS::vector<BASE_NS::string>, morphNames, "", PropertyFlags::IS_HIDDEN,) 33 … DEFINE_PROPERTY(BASE_NS::vector<float>, morphWeights, "@morphNames[*]", PropertyFlags::IS_SLIDER,)
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H A D | planar_reflection_component.h | 65 DEFINE_BITFIELD_PROPERTY(Flags, additionalFlags, "Flags", PropertyFlags::IS_BITFIELD, 70 DEFINE_BITFIELD_PROPERTY(uint64_t, layerMask, "Layer Mask", PropertyFlags::IS_BITFIELD,
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H A D | camera_component.h | 135 …uint32_t, sceneFlags, "Scene Flags", PropertyFlags::IS_BITFIELD, VALUE(0), CameraComponent::SceneF… 139 DEFINE_BITFIELD_PROPERTY(uint32_t, pipelineFlags, "Pipeline Flags", PropertyFlags::IS_BITFIELD, 236 DEFINE_BITFIELD_PROPERTY(uint64_t, layerMask, "Layer mask", PropertyFlags::IS_BITFIELD,
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H A D | light_component.h | 84 … DEFINE_BITFIELD_PROPERTY(uint64_t, lightLayerMask, "Light Layer Mask", PropertyFlags::IS_BITFIELD, 89 …DEFINE_BITFIELD_PROPERTY(uint64_t, shadowLayerMask, "Shadow Layer Mask", PropertyFlags::IS_BITFIEL…
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H A D | layer_component.h | 33 DEFINE_BITFIELD_PROPERTY(uint64_t, layerMask, "Layer Mask", CORE_NS::PropertyFlags::IS_BITFIELD,
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H A D | node_component.h | 41 …DEFINE_PROPERTY(bool, effectivelyEnabled, "Effectively Enabled", CORE_NS::PropertyFlags::IS_READON…
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H A D | render_configuration_component.h | 95 …DEFINE_BITFIELD_PROPERTY(SceneRenderingFlags, renderingFlags, "Rendering Flags", PropertyFlags::IS…
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H A D | post_process_component.h | 53 …Flags, enableFlags, "Enabled Effects", PropertyFlags::IS_BITFIELD, VALUE(0), PostProcessComponent:…
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/ |
H A D | initial_transform_component.h | 77 …CORE_NS::PropertyFlags::IS_HIDDEN | CORE_NS::PropertyFlags::NO_SERIALIZE | CORE_NS::PropertyFlags:… 80 CORE_NS::PropertyFlags::IS_HIDDEN | CORE_NS::PropertyFlags::NO_SERIALIZE | 81 CORE_NS::PropertyFlags::IS_READONLY, )
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H A D | node_component_manager.cpp | 32 using CORE_NS::PropertyFlags;
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H A D | morph_component_manager.cpp | 36 using CORE_NS::PropertyFlags;
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H A D | planar_reflection_component_manager.cpp | 43 using CORE_NS::PropertyFlags;
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H A D | light_component_manager.cpp | 45 using CORE_NS::PropertyFlags;
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H A D | render_configuration_component_manager.cpp | 65 using CORE_NS::PropertyFlags;
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H A D | mesh_component_manager.cpp | 77 …MeshComponent::Submesh, flags, "Options", PropertyFlags::IS_BITFIELD, MeshComponent::Submesh::Flag…
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H A D | camera_component_manager.cpp | 110 using CORE_NS::PropertyFlags;
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H A D | post_process_component_manager.cpp | 245 using CORE_NS::PropertyFlags;
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H A D | material_component_manager.cpp | 119 using CORE_NS::PropertyFlags;
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeEngine/api/core/property/ |
H A D | property.h | 33 enum class PropertyFlags : uint32_t { enum 51 constexpr uint32_t operator|(uint32_t a, PropertyFlags b)
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/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | ecs_serializer.cpp | 692 … if ((propertyOffset.property->flags & static_cast<uint32_t>(PropertyFlags::NO_SERIALIZE)) != 0) { in WriteComponent()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | animation_system.cpp | 112 DECL_PROPERTY2(AnimationSystem::Properties, minTaskSize, "Task size", PropertyFlags::IS_SLIDER)
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