Home
last modified time | relevance | path

Searched refs:R32_SFLOAT (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/
H A Dmain.cpp234 R32_SFLOAT = 100, enumerator
1150 return Format::R32_SFLOAT; in convertToVertexInputFormat()