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Searched refs:ROTATE_ANGLE (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/list/
H A Drender_list_item_group.cpp31 constexpr float ROTATE_ANGLE = 180.0f; variable
77 rotateAngle = expand_ ? ROTATE_ANGLE : 0.0; in GetRotateAngle()
79 rotateAngle = expand_ ? 0.0 : ROTATE_ANGLE; in GetRotateAngle()
592 auto rotateKeyframe2 = MakeRefPtr<Keyframe<double>>(secondKeyTime, ROTATE_ANGLE); in CreateRotateAnimation()
594 auto rotateKeyframe3 = MakeRefPtr<Keyframe<double>>(1.0f, ROTATE_ANGLE); in CreateRotateAnimation()
612 double rotateAngle = expand_ ? angle : ROTATE_ANGLE - angle; in RotateArrow()
/ohos5.0/foundation/arkui/ui_lite/test/uitest/test_canvas/
H A Dui_test_canvas.h291 const float ROTATE_ANGLE = 20; variable
H A Dui_test_canvas.cpp1575 paint.Rotate(ROTATE_ANGLE); in RM011CanvasRotate001()