Searched refs:RecurseDirectory (Results 1 – 4 of 4) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/ |
H A D | render_data_loader.cpp | 50 …RecurseDirectory(currentPath, *currentDirectory, ConfigurationType::POST_PROCESS, renderDataStoreP… in Load() 59 void RenderDataLoader::RecurseDirectory(const string_view currentPath, const IDirectory& directory, in RecurseDirectory() function in RenderDataLoader
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H A D | render_data_loader.h | 55 void RecurseDirectory(BASE_NS::string_view currentPath, const CORE_NS::IDirectory& dir,
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H A D | shader_loader.h | 69 void RecurseDirectory(BASE_NS::string_view currentPath, const CORE_NS::IDirectory& directory);
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H A D | shader_loader.cpp | 121 RecurseDirectory(desc.shaderPath, *shadersPath); in Load() 250 void ShaderLoader::RecurseDirectory(const string_view currentPath, const IDirectory& directory) in RecurseDirectory() function in ShaderLoader 269 RecurseDirectory(nextDirectory, *dir); in RecurseDirectory()
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