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Searched refs:RefreshAnimationState (Results 1 – 6 of 6) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/loading_progress/
H A Dloading_progress_paint_method.h67 …loadingState = paintProperty->GetRefreshAnimationState().value_or(RefreshAnimationState::FOLLOW_HA… in UpdateContentModifier()
69 case RefreshAnimationState::FOLLOW_HAND: in UpdateContentModifier()
73 case RefreshAnimationState::FOLLOW_TO_RECYCLE: in UpdateContentModifier()
76 case RefreshAnimationState::RECYCLE: in UpdateContentModifier()
H A Dloading_progress_paint_property.h80 …ACE_DEFINE_PROPERTY_ITEM_WITHOUT_GROUP(RefreshAnimationState, RefreshAnimationState, PROPERTY_UPDA…
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/refresh/
H A Drefresh_pattern.cpp91 UpdateLoadingProgressStatus(RefreshAnimationState::RECYCLE, GetFollowRatio()); in OnDirtyLayoutWrapperSwap()
656 void RefreshPattern::UpdateLoadingProgressStatus(RefreshAnimationState state, float ratio) in UpdateLoadingProgressStatus()
664 case RefreshAnimationState::FOLLOW_HAND: in UpdateLoadingProgressStatus()
665 case RefreshAnimationState::RECYCLE: in UpdateLoadingProgressStatus()
858 UpdateLoadingProgressStatus(RefreshAnimationState::RECYCLE, GetFollowRatio()); in SpeedAnimationFinish()
860 UpdateLoadingProgressStatus(RefreshAnimationState::FOLLOW_HAND, GetFollowRatio()); in SpeedAnimationFinish()
867 UpdateLoadingProgressStatus(RefreshAnimationState::RECYCLE, GetFollowRatio()); in QuickFirstChildAppear()
891 RefreshAnimationState RefreshPattern::GetLoadingProgressStatus() in GetLoadingProgressStatus()
893 auto defaultValue = RefreshAnimationState::FOLLOW_HAND; in GetLoadingProgressStatus()
953 UpdateLoadingProgressStatus(RefreshAnimationState::FOLLOW_HAND, 0.0f); in HandleDragStartLowVersion()
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H A Drefresh_pattern.h127 … void UpdateLoadingProgressStatus(RefreshAnimationState state, float followToRecycleRatio = 0.0f);
139 RefreshAnimationState GetLoadingProgressStatus();
H A Drefresh_animation_state.h26 enum class RefreshAnimationState : int32_t { enum
/ohos5.0/foundation/arkui/ace_engine/test/unittest/core/pattern/loading_progress/
H A Dloading_progress_test_ng.cpp374 loadingProgressPaintProperty->UpdateRefreshAnimationState(RefreshAnimationState::FOLLOW_HAND);
384 …loadingProgressPaintProperty->UpdateRefreshAnimationState(RefreshAnimationState::FOLLOW_TO_RECYCLE…
390 …loadingProgressPaintProperty->UpdateRefreshAnimationState(RefreshAnimationState::FOLLOW_TO_RECYCLE…