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Searched refs:RefreshAsset (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/
H A Dintf_asset_manager.h68 virtual void RefreshAsset(IEntityCollection& ec, bool active) = 0; in SCENE_BEGIN_NAMESPACE()
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dasset_manager.h55 void RefreshAsset(IEntityCollection& ec, bool active) override; in SCENE_BEGIN_NAMESPACE()
H A Dasset_manager.cpp201 void AssetManager::RefreshAsset(IEntityCollection& ec, bool active) in RefreshAsset() function in AssetManager