Searched refs:RenderCommandBindDescriptorSets (Results 1 – 6 of 6) sorted by relevance
98 void RenderCommandBindDescriptorSets(const RenderCommandWithType&);125 …&RenderBackendGLES::RenderCommandBindDescriptorSets, &RenderBackendGLES::RenderCommandPushConstant,246 void ProcessBindings(const struct RenderCommandBindDescriptorSets& renderCmd,
2039 void RenderBackendGLES::ProcessBindings(const struct RenderCommandBindDescriptorSets& renderCmd, in ProcessBindings()2131 void RenderBackendGLES::RenderCommandBindDescriptorSets(const RenderCommandWithType& ref) in RenderCommandBindDescriptorSets() function in RenderBackendGLES2137 const auto& renderCmd = *static_cast<const struct RenderCommandBindDescriptorSets*>(ref.rc); in RenderCommandBindDescriptorSets()
206 …void RenderCommand(const RenderCommandBindDescriptorSets& renderCmd, const LowLevelCommandBufferVk…
1035 …RenderCommand(*static_cast<RenderCommandBindDescriptorSets*>(ref.rc), cmdBuffer, nodeContextPsoMgr, in RenderSingleCommandList()2129 void RenderBackendVk::RenderCommand(const RenderCommandBindDescriptorSets& renderCmd, in RenderCommand()
203 struct RenderCommandBindDescriptorSets { struct
1578 if (auto* data = AllocateRenderCommand<RenderCommandBindDescriptorSets>(allocator_); data) { in BindDescriptorSets()