Searched refs:RenderCommandBindPipeline (Results 1 – 6 of 6) sorted by relevance
85 void RenderCommandBindPipeline(const RenderCommandWithType&);86 void BindGraphicsPipeline(const struct RenderCommandBindPipeline&);87 void BindComputePipeline(const struct RenderCommandBindPipeline&);119 … &RenderBackendGLES::RenderCommandDispatchIndirect, &RenderBackendGLES::RenderCommandBindPipeline,
961 void RenderBackendGLES::RenderCommandBindPipeline(const RenderCommandWithType& ref) in RenderCommandBindPipeline() function in RenderBackendGLES964 const auto& renderCmd = *static_cast<const struct RenderCommandBindPipeline*>(ref.rc); in RenderCommandBindPipeline()975 void RenderBackendGLES::BindComputePipeline(const struct RenderCommandBindPipeline& renderCmd) in BindComputePipeline()1047 void RenderBackendGLES::BindGraphicsPipeline(const struct RenderCommandBindPipeline& renderCmd) in BindGraphicsPipeline()
178 …void RenderCommand(const RenderCommandBindPipeline& renderCmd, const LowLevelCommandBufferVk& cmdB…
990 … RenderCommand(*static_cast<RenderCommandBindPipeline*>(ref.rc), cmdBuffer, nodeContextPsoMgr, in RenderSingleCommandList()1167 void RenderBackendVk::RenderCommand(const RenderCommandBindPipeline& renderCmd, const LowLevelComma… in RenderCommand()2213 const RenderCommandBindPipeline renderCmdBindPipeline { stateCache.psoHandle, in RenderCommand()
198 struct RenderCommandBindPipeline { struct
724 RenderCommandBindPipeline* data = AllocateRenderCommand<RenderCommandBindPipeline>(allocator_); in BindPipeline()