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Searched refs:RenderCommandDispatch (Results 1 – 6 of 6) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.h83 void RenderCommandDispatch(const RenderCommandWithType&);
118 &RenderBackendGLES::RenderCommandDrawIndirect, &RenderBackendGLES::RenderCommandDispatch,
H A Drender_backend_gles.cpp1180 void RenderBackendGLES::RenderCommandDispatch(const RenderCommandWithType& ref) in RenderCommandDispatch() function in RenderBackendGLES
1183 const auto& renderCmd = *static_cast<const struct RenderCommandDispatch*>(ref.rc); in RenderCommandDispatch()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.h173 … void RenderCommand(const RenderCommandDispatch& renderCmd, const LowLevelCommandBufferVk& cmdBuf,
H A Drender_backend_vk.cpp980 … RenderCommand(*static_cast<RenderCommandDispatch*>(ref.rc), cmdBuffer, nodeContextPsoMgr, in RenderSingleCommandList()
1283 void RenderBackendVk::RenderCommand(const RenderCommandDispatch& renderCmd, const LowLevelCommandBu… in RenderCommand()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.h187 struct RenderCommandDispatch { struct
H A Drender_command_list.cpp660 RenderCommandDispatch* data = AllocateRenderCommand<RenderCommandDispatch>(allocator_); in Dispatch()