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Searched refs:RenderCommandDynamicStateBlendConstants (Results 1 – 6 of 6) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.h105 void RenderCommandDynamicStateBlendConstants(const RenderCommandWithType&);
130 &RenderBackendGLES::RenderCommandDynamicStateBlendConstants,
H A Drender_backend_gles.cpp2292 void RenderBackendGLES::RenderCommandDynamicStateBlendConstants(const RenderCommandWithType& ref) in RenderCommandDynamicStateBlendConstants() function in RenderBackendGLES
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.h228 …void RenderCommand(const RenderCommandDynamicStateBlendConstants& renderCmd, const LowLevelCommand…
H A Drender_backend_vk.cpp1081 … RenderCommand(*static_cast<RenderCommandDynamicStateBlendConstants*>(ref.rc), cmdBuffer, in RenderSingleCommandList()
2496 void RenderBackendVk::RenderCommand(const RenderCommandDynamicStateBlendConstants& renderCmd, in RenderCommand()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.h407 struct RenderCommandDynamicStateBlendConstants { struct
H A Drender_command_list.cpp1812 RenderCommandDynamicStateBlendConstants* data = in SetDynamicStateBlendConstants()
1813 AllocateRenderCommand<RenderCommandDynamicStateBlendConstants>(allocator_); in SetDynamicStateBlendConstants()