Searched refs:RenderCommandEndRenderPass (Results 1 – 8 of 8) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | render_backend_gles.h | 92 void RenderCommandEndRenderPass(const RenderCommandWithType&); 121 …&RenderBackendGLES::RenderCommandEndRenderPass, &RenderBackendGLES::RenderCommandBindVertexBuffers,
|
H A D | render_backend_gles.cpp | 1602 void RenderBackendGLES::RenderCommandEndRenderPass(const RenderCommandWithType& ref) in RenderCommandEndRenderPass() function in RenderBackendGLES 1605 const auto& renderCmd = *static_cast<const struct RenderCommandEndRenderPass*>(ref.rc); in RenderCommandEndRenderPass()
|
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/ |
H A D | render_graph.h | 147 … const RenderNodeContextData& nodeData, RenderCommandEndRenderPass& rc, StateCache& stateCache);
|
H A D | render_graph.cpp | 713 …RenderCommand(nodeIdx, listIdx, ref, *static_cast<RenderCommandEndRenderPass*>(cmdRef.rc), stateCa… in ProcessRenderNodeCommands() 1015 const RenderNodeContextData& nodeData, RenderCommandEndRenderPass& rc, StateCache& stateCache) in RenderCommand()
|
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | render_backend_vk.h | 189 …void RenderCommand(const RenderCommandEndRenderPass& renderCmd, const LowLevelCommandBufferVk& cmd…
|
H A D | render_backend_vk.cpp | 727 const RenderCommandEndRenderPass* rcEndRenderPass = in RenderPrimaryRenderPass() 729 ? static_cast<const RenderCommandEndRenderPass*>(rcRef[mrpcld.rpEndCmdIndex].rc) in RenderPrimaryRenderPass() 774 constexpr RenderCommandEndRenderPass rcerp = {}; in RenderPrimaryRenderPass() 1005 … RenderCommand(*static_cast<RenderCommandEndRenderPass*>(ref.rc), cmdBuffer, nodeContextPsoMgr, in RenderSingleCommandList() 1432 void RenderBackendVk::RenderCommand(const RenderCommandEndRenderPass& renderCmd, const LowLevelComm… in RenderCommand()
|
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_command_list.h | 258 struct RenderCommandEndRenderPass { struct
|
H A D | render_command_list.cpp | 1212 … RenderCommandEndRenderPass* data = AllocateRenderCommand<RenderCommandEndRenderPass>(allocator_); in EndRenderPass()
|