Searched refs:RenderDataStoreDefaultCamera (Results 1 – 3 of 3) sorted by relevance
29 RenderDataStoreDefaultCamera::RenderDataStoreDefaultCamera(const string_view name) : name_(name) {} in RenderDataStoreDefaultCamera() function in RenderDataStoreDefaultCamera31 void RenderDataStoreDefaultCamera::PostRender() in PostRender()36 void RenderDataStoreDefaultCamera::Clear() in Clear()42 void RenderDataStoreDefaultCamera::AddCamera(const RenderCamera& camera) in AddCamera()97 RenderCamera RenderDataStoreDefaultCamera::GetCamera(const uint64_t id) const in GetCamera()117 uint32_t RenderDataStoreDefaultCamera::GetCameraIndex(const uint64_t id) const in GetCameraIndex()127 uint32_t RenderDataStoreDefaultCamera::GetCameraCount() const in GetCameraCount()147 uint32_t RenderDataStoreDefaultCamera::GetEnvironmentCount() const in GetEnvironmentCount()155 return new RenderDataStoreDefaultCamera(name); in Create()158 void RenderDataStoreDefaultCamera::Destroy(IRenderDataStore* instance) in Destroy()[all …]
38 class RenderDataStoreDefaultCamera final : public IRenderDataStoreDefaultCamera { in CORE3D_BEGIN_NAMESPACE()40 explicit RenderDataStoreDefaultCamera(const BASE_NS::string_view name); in CORE3D_BEGIN_NAMESPACE()41 ~RenderDataStoreDefaultCamera() override = default; in CORE3D_BEGIN_NAMESPACE()
286 Fill<RenderDataStoreTypeInfo, RenderDataStoreDefaultCamera>(),