Searched refs:RenderDataStoreManager (Results 1 – 8 of 8) sorted by relevance
31 RenderDataStoreManager::RenderDataStoreManager(IRenderContext& renderContext) : renderContext_(rend… in RENDER_BEGIN_NAMESPACE()33 void RenderDataStoreManager::CommitFrameData() in CommitFrameData()65 void RenderDataStoreManager::PreRender() in PreRender()73 void RenderDataStoreManager::PostRender() in PostRender()81 void RenderDataStoreManager::PreRenderBackend() in PreRenderBackend()89 void RenderDataStoreManager::PostRenderBackend() in PostRenderBackend()99 IRenderDataStore* RenderDataStoreManager::GetRenderDataStore(const string_view name) const in GetRenderDataStore()176 void RenderDataStoreManager::Destroy(const Uid& dataStoreTypeUid, IRenderDataStore* instance) in Destroy()198 void RenderDataStoreManager::ValidateCommitFrameData() const in ValidateCommitFrameData()209 IRenderDataStoreManager::FrameIndices RenderDataStoreManager::GetFrameIndices() const in GetFrameIndices()[all …]
34 class RenderDataStoreManager final : public IRenderDataStoreManager {36 explicit RenderDataStoreManager(IRenderContext& renderContext);37 ~RenderDataStoreManager() = default;39 RenderDataStoreManager(const RenderDataStoreManager&) = delete;40 RenderDataStoreManager& operator=(const RenderDataStoreManager&) = delete;107 explicit RenderNodeRenderDataStoreManager(const RenderDataStoreManager& renderDataStoreMgr);117 const RenderDataStoreManager& renderDataStoreMgr_;
44 class RenderDataStoreManager; variable93 RenderDataStoreManager& renderDataStoreMgr_;
43 class RenderDataStoreManager; variable115 BASE_NS::unique_ptr<RenderDataStoreManager> renderDataStoreMgr_;
104 void RegisterCoreRenderDataStores(RenderDataStoreManager& renderDataStoreManager) in RegisterCoreRenderDataStores()427 renderDataStoreMgr_ = make_unique<RenderDataStoreManager>(*this); in Init()
447 … renderDataStoreMgr_(static_cast<RenderDataStoreManager&>(context.GetRenderDataStoreManager())), in Renderer()
37 class RenderDataStoreManager; variable
51 (RenderDataStoreManager&)renderContext_.GetRenderDataStoreManager()); in RENDER_BEGIN_NAMESPACE()