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Searched refs:RenderNodeGraphInputs (Results 1 – 25 of 38) sorted by relevance

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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_parser_util.cpp185 CORE_JSON_SERIALIZE_ENUM(RenderNodeGraphInputs::RenderNodeGraphGpuImageDesc::DependencyFlagBits,
189 { RenderNodeGraphInputs::RenderNodeGraphGpuImageDesc::DependencyFlagBits::SIZE, "size" },
350 RenderNodeGraphInputs::InputRenderPass& renderPass, LoadResult& result) in ParseRenderpass()
476 RenderNodeGraphInputs::InputRenderPass RenderNodeParserUtil::GetInputRenderPass( in GetInputRenderPass()
479 RenderNodeGraphInputs::InputRenderPass renderPass; in GetInputRenderPass()
488 RenderNodeGraphInputs::InputResources RenderNodeParserUtil::GetInputResources( in GetInputResources()
491 RenderNodeGraphInputs::InputResources resources; in GetInputResources()
500 RenderNodeGraphInputs::RenderDataStore RenderNodeParserUtil::GetRenderDataStore( in GetRenderDataStore()
503 RenderNodeGraphInputs::RenderDataStore renderDataStore; in GetRenderDataStore()
519 vector<RenderNodeGraphInputs::RenderNodeGraphGpuImageDesc> resources; in GetGpuImageDescs()
[all …]
H A Drender_node_parser_util.h44 RenderNodeGraphInputs::InputRenderPass GetInputRenderPass( in RENDER_BEGIN_NAMESPACE()
46 RenderNodeGraphInputs::InputResources GetInputResources( in RENDER_BEGIN_NAMESPACE()
48 RenderNodeGraphInputs::RenderDataStore GetRenderDataStore( in RENDER_BEGIN_NAMESPACE()
51 BASE_NS::vector<RenderNodeGraphInputs::RenderNodeGraphGpuImageDesc> GetGpuImageDescs( in RENDER_BEGIN_NAMESPACE()
53 BASE_NS::vector<RenderNodeGraphInputs::RenderNodeGraphGpuBufferDesc> GetGpuBufferDescs( in RENDER_BEGIN_NAMESPACE()
H A Drender_node_util.h40 const RenderNodeGraphInputs::InputRenderPass& renderPass) const override;
42 const RenderNodeGraphInputs::InputResources& inputResources) const override;
64 …bool HasChangeableResources(const RenderNodeGraphInputs::InputRenderPass& renderPass) const overri…
65 …bool HasChangeableResources(const RenderNodeGraphInputs::InputResources& resources) const override;
H A Drender_node_context_manager.h56 const RenderNodeGraphInputs& renderNodeGraphInputs;
89 const RenderNodeGraphInputs& GetRenderNodeGraphInputs() const override;
103 const RenderNodeGraphInputs renderNodeGraphInputs_;
H A Drender_node_util.cpp94 …const IRenderNodeGraphShareManager& rngShareMgr, const RenderNodeGraphInputs::InputResources& reso… in SetupRenderNodeResourceHandles()
150 const RenderNodeGraphInputs::InputRenderPass& renderPass) const in CreateInputRenderPass()
184 const RenderNodeGraphInputs::InputResources& resources) const in CreateInputResources()
400 bool RenderNodeUtil::HasChangeableResources(const RenderNodeGraphInputs::InputRenderPass& renderPas… in HasChangeableResources()
411 bool RenderNodeUtil::HasChangeableResources(const RenderNodeGraphInputs::InputResources& resources)… in HasChangeableResources()
H A Drender_node_post_process_util.h74 RenderNodeGraphInputs::InputResources resources;
75 RenderNodeGraphInputs::RenderDataStore renderDataStore;
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_compute_generic.h30 struct RenderNodeGraphInputs;
61 RenderNodeGraphInputs::InputResources resources;
62 RenderNodeGraphInputs::InputResources dispatchResources;
64 RenderNodeGraphInputs::RenderDataStore renderDataStore;
65 RenderNodeGraphInputs::RenderDataStore renderDataStoreSpecialization;
H A Drender_node_fullscreen_generic.h28 struct RenderNodeGraphInputs;
59 RenderNodeGraphInputs::InputRenderPass renderPass;
60 RenderNodeGraphInputs::InputResources resources;
62 RenderNodeGraphInputs::RenderDataStore renderDataStore;
63 RenderNodeGraphInputs::RenderDataStore renderDataStoreSpecialization;
H A Drender_node_mip_chain_post_process.h79 RenderNodeGraphInputs::InputRenderPass renderPass;
81 RenderNodeGraphInputs::InputResources resources;
82 RenderNodeGraphInputs::InputResources dispatchResources;
84 RenderNodeGraphInputs::RenderDataStore renderDataStore;
85 RenderNodeGraphInputs::RenderDataStore renderDataStoreSpecialization;
H A Drender_node_single_post_process.h39 struct RenderNodeGraphInputs;
84 RenderNodeGraphInputs::InputRenderPass renderPass;
85 RenderNodeGraphInputs::InputResources resources;
86 RenderNodeGraphInputs::InputResources dispatchResources;
88 RenderNodeGraphInputs::RenderDataStore renderDataStore;
H A Drender_node_bloom.h32 struct RenderNodeGraphInputs;
62 RenderNodeGraphInputs::InputResources resources;
63 RenderNodeGraphInputs::RenderDataStore renderDataStore;
H A Drender_node_back_buffer.h63 RenderNodeGraphInputs::InputRenderPass renderPass;
64 RenderNodeGraphInputs::InputResources resources;
66 RenderNodeGraphInputs::RenderDataStore renderDataStore;
H A Drender_node_create_gpu_buffers.h31 struct RenderNodeGraphInputs;
61 BASE_NS::vector<RenderNodeGraphInputs::RenderNodeGraphGpuBufferDesc> gpuBufferDescs;
H A Drender_node_create_gpu_images.h31 struct RenderNodeGraphInputs;
71 BASE_NS::vector<RenderNodeGraphInputs::RenderNodeGraphGpuImageDesc> gpuImageDescs;
H A Drender_node_shader_passes_generic.h30 struct RenderNodeGraphInputs;
72 RenderNodeGraphInputs::RenderDataStore renderDataStore;
H A Drender_node_combined_post_process.h32 struct RenderNodeGraphInputs;
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/
H A Dintf_render_node_parser_util.h62 virtual RenderNodeGraphInputs::InputRenderPass GetInputRenderPass( in RENDER_BEGIN_NAMESPACE()
69 virtual RenderNodeGraphInputs::InputResources GetInputResources( in RENDER_BEGIN_NAMESPACE()
76 virtual RenderNodeGraphInputs::RenderDataStore GetRenderDataStore( in RENDER_BEGIN_NAMESPACE()
83 virtual BASE_NS::vector<RenderNodeGraphInputs::RenderNodeGraphGpuImageDesc> GetGpuImageDescs( in RENDER_BEGIN_NAMESPACE()
90 virtual BASE_NS::vector<RenderNodeGraphInputs::RenderNodeGraphGpuBufferDesc> GetGpuBufferDescs( in RENDER_BEGIN_NAMESPACE()
H A Dintf_render_node_util.h43 const RenderNodeGraphInputs::InputRenderPass& renderPass) const = 0;
50 const RenderNodeGraphInputs::InputResources& inputResources) const = 0;
124 …virtual bool HasChangeableResources(const RenderNodeGraphInputs::InputRenderPass& renderPass) cons…
131 …virtual bool HasChangeableResources(const RenderNodeGraphInputs::InputResources& resources) const …
H A Dintf_render_node.h26 struct RenderNodeGraphInputs;
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_camera_single_post_process.h35 struct RenderNodeGraphInputs;
107 RENDER_NS::RenderNodeGraphInputs::InputRenderPass renderPass;
108 RENDER_NS::RenderNodeGraphInputs::InputResources resources;
109 RENDER_NS::RenderNodeGraphInputs::InputResources dispatchResources;
111 RENDER_NS::RenderNodeGraphInputs::RenderDataStore renderDataStore;
H A Drender_node_create_default_camera_gpu_images.h59 … BASE_NS::vector<RENDER_NS::RenderNodeGraphInputs::RenderNodeGraphGpuImageDesc> gpuImageDescs; in CORE3D_BEGIN_NAMESPACE()
68 BASE_NS::vector<RENDER_NS::RenderNodeGraphInputs::RenderNodeGraphGpuImageDesc> descs_; in CORE3D_BEGIN_NAMESPACE()
H A Drender_node_default_material_deferred_shading.h112 RENDER_NS::RenderNodeGraphInputs::RenderDataStore renderDataStore;
114 RENDER_NS::RenderNodeGraphInputs::InputResources resources;
122 RENDER_NS::RenderNodeGraphInputs::InputRenderPass renderPass;
H A Drender_node_default_env.h83 RENDER_NS::RenderNodeGraphInputs::RenderDataStore renderDataStore;
89 RENDER_NS::RenderNodeGraphInputs::InputRenderPass renderPass;
H A Drender_node_camera_cubemap.h34 struct RenderNodeGraphInputs;
100 RENDER_NS::RenderNodeGraphInputs::RenderDataStore renderDataStore;
H A Drender_node_default_depth_render_slot.h93 RENDER_NS::RenderNodeGraphInputs::RenderDataStore renderDataStore;
109 RENDER_NS::RenderNodeGraphInputs::InputRenderPass renderPass;

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