Searched refs:RenderNodeGraphManager (Results 1 – 6 of 6) sorted by relevance
63 RenderNodeGraphManager::RenderNodeGraphManager(Device& device, CORE_NS::IFileManager& fileMgr) in RenderNodeGraphManager() function in RenderNodeGraphManager68 RenderNodeGraphManager::~RenderNodeGraphManager() in ~RenderNodeGraphManager()164 RenderHandleReference RenderNodeGraphManager::Create( in Create()170 RenderHandleReference RenderNodeGraphManager::Create( in Create()176 void RenderNodeGraphManager::Destroy(const RenderHandle handle) in Destroy()192 void RenderNodeGraphManager::HandlePendingAllocations() in HandlePendingAllocations()343 void RenderNodeGraphManager::PendingDeallocRenderNode( in PendingDeallocRenderNode()395 void RenderNodeGraphManager::PendingAllocRenderNode( in PendingAllocRenderNode()495 void RenderNodeGraphManager::PushBackRenderNode( in PushBackRenderNode()503 void RenderNodeGraphManager::InsertBeforeRenderNode( in InsertBeforeRenderNode()[all …]
46 class RenderNodeGraphManager final : public IRenderNodeGraphManager {48 RenderNodeGraphManager(Device& device, CORE_NS::IFileManager& fileMgr);49 ~RenderNodeGraphManager() override;51 RenderNodeGraphManager(const RenderNodeGraphManager&) = delete;52 RenderNodeGraphManager& operator=(const RenderNodeGraphManager&) = delete;
43 class RenderNodeGraphManager; variable92 RenderNodeGraphManager& renderNodeGraphMgr_;
45 class RenderNodeGraphManager; variable116 BASE_NS::unique_ptr<RenderNodeGraphManager> renderNodeGraphMgr_;
234 inline void FillRngNodeStores(array_view<const RenderHandle> inputs, RenderNodeGraphManager& render… in FillRngNodeStores()399 void CreateDefaultRenderNodeGraphs(const Device& device, RenderNodeGraphManager& rngMgr, in CreateDefaultRenderNodeGraphs()446 … renderNodeGraphMgr_(static_cast<RenderNodeGraphManager&>(context.GetRenderNodeGraphManager())), in Renderer()
438 renderNodeGraphMgr_ = make_unique<RenderNodeGraphManager>(*device_, *fileManager_); in Init()