Searched refs:RenderSlotSortType (Results 1 – 9 of 9) sorted by relevance
36 CORE_JSON_SERIALIZE_ENUM(RenderSlotSortType,38 { RenderSlotSortType::NONE, "none" },39 { RenderSlotSortType::FRONT_TO_BACK, "front_to_back" },40 { RenderSlotSortType::BACK_TO_FRONT, "back_to_front" },41 { RenderSlotSortType::BY_MATERIAL, "by_material" },552 RenderSlotSortType RenderNodeParserUtil::GetRenderSlotSortType( in GetRenderSlotSortType()555 RenderSlotSortType sortType = RenderSlotSortType::NONE; in GetRenderSlotSortType()
56 RenderSlotSortType GetRenderSlotSortType( in RENDER_BEGIN_NAMESPACE()
95 RENDER_NS::RenderSlotSortType sortType { RENDER_NS::RenderSlotSortType::NONE };
98 RENDER_NS::RenderSlotSortType sortType { RENDER_NS::RenderSlotSortType::NONE };
126 RENDER_NS::RenderSlotSortType sortType { RENDER_NS::RenderSlotSortType::NONE };
123 RENDER_NS::RenderSlotSortType sortType { RENDER_NS::RenderSlotSortType::NONE };
292 if (renderSlotInfo.sortType == RenderSlotSortType::BY_MATERIAL) { in GetRenderSlotSubmeshes()306 if (renderSlotInfo.sortType == RenderSlotSortType::FRONT_TO_BACK || in GetRenderSlotSubmeshes()307 renderSlotInfo.sortType == RenderSlotSortType::BY_MATERIAL) { in GetRenderSlotSubmeshes()309 } else if (renderSlotInfo.sortType == RenderSlotSortType::BACK_TO_FRONT) { in GetRenderSlotSubmeshes()
97 virtual RenderSlotSortType GetRenderSlotSortType( in RENDER_BEGIN_NAMESPACE()
120 enum class RenderSlotSortType : uint32_t { enum