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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.cpp906 string ResolveNodePath(GLTF2::Node const& node) in ResolveNodePath() function
2490 … importer->nameManager_.Write(animationTrackEntity)->name = ResolveNodePath(*track.channel.node); in operator ()()