Searched refs:SCREEN_ID_SUB (Results 1 – 1 of 1) sorted by relevance
31 const ScreenId SCREEN_ID_SUB = 5; variable101 screenId = SCREEN_ID_SUB; in GetScreenIdByDisplayMode()132 ChangeScreenDisplayModeInner(screenSession, SCREEN_ID_MAIN, SCREEN_ID_SUB); in ChangeScreenDisplayMode()136 ChangeScreenDisplayModeInner(screenSession, SCREEN_ID_SUB, SCREEN_ID_MAIN); in ChangeScreenDisplayMode()271 if (onScreenId == SCREEN_ID_SUB) { in ChangeScreenDisplayModeInner()277 ReportFoldStatusChangeBegin((int32_t)SCREEN_ID_MAIN, (int32_t)SCREEN_ID_SUB); in ChangeScreenDisplayModeInner()332 ScreenSessionManager::GetInstance().SetScreenPowerForFold(SCREEN_ID_SUB, in ChangeScreenDisplayModeToCoordination()338 AddOrRemoveDisplayNodeToTree(SCREEN_ID_SUB, ADD_DISPLAY_NODE); in ChangeScreenDisplayModeToCoordination()346 if (screenId == SCREEN_ID_SUB) { in ChangeScreenDisplayModeOnBootAnimation()385 ScreenSessionManager::GetInstance().SetScreenPowerForFold(SCREEN_ID_SUB, in ExitCoordination()[all …]