Searched refs:SESSION_STATE_CALLBACK_FINISHED (Results 1 – 4 of 4) sorted by relevance
61 session->lifecycle.sessionState = SESSION_STATE_CALLBACK_FINISHED; in AcceptSessionAsServer()186 ret = SetSessionStateBySessionId(sessionId, SESSION_STATE_CALLBACK_FINISHED, 0); in HandleAsyncBindSuccess()247 (void)SetSessionStateBySessionId(sessionId, SESSION_STATE_CALLBACK_FINISHED, 0); in HandleSyncBindSuccess()
1223 lifecycle.sessionState == SESSION_STATE_CALLBACK_FINISHED) { in ClientShutdown()
53 SESSION_STATE_CALLBACK_FINISHED, enumerator
376 … (sessionState == SESSION_STATE_OPENED || sessionState == SESSION_STATE_CALLBACK_FINISHED)) { in NotifyCallback()