Searched refs:STATE_WAITING_FOR_KILL (Results 1 – 4 of 4) sorted by relevance
101 if (bundle.GetState() == BundleState::STATE_WAITING_FOR_KILL) { in KillOneBundleByPrio()115 BundleState::STATE_WAITING_FOR_KILL); in KillOneBundleByPrio()
90 STATE_WAITING_FOR_KILL, enumerator
750 accountId * USER_ID_SHIFT + 1, 100, 1, BundleState::STATE_WAITING_FOR_KILL);764 EXPECT_EQ(bundle3->GetState(), BundleState::STATE_WAITING_FOR_KILL);
279 if (bundle->GetState() == BundleState::STATE_WAITING_FOR_KILL) { in GetOneKillableBundle()