Searched refs:SWITCH_TURN_ON (Results 1 – 2 of 2) sorted by relevance
142 isplay = SWITCH_TURN_ON; in ConnectAbility()169 std::string startService = isConnect ? SWITCH_TURN_ON : SWITCH_TURN_OFF; in PublishCommonEvent()320 nowInfo->isContact = (nowInfo->incomingName == "") ? SWITCH_TURN_OFF : SWITCH_TURN_ON; in UpdateContactInfo()372 if (controlCheck == SWITCH_TURN_ON && isControlSwitchOn) { in SendRequest()376 bool isShouldRing = (broadcastCheck == SWITCH_TURN_ON || retCode != TELEPHONY_SUCCESS); in SendRequest()379 isplay = SWITCH_TURN_ON; in SendRequest()532 info->isContact = (info->incomingName == "") ? SWITCH_TURN_OFF : SWITCH_TURN_ON; in CallStatusIncoming()666 if (isplay == voicePtr->SWITCH_TURN_ON && isPlayRing) { in OnReceiveEvent()675 return (isplay == SWITCH_TURN_ON) ? true : false; in GetIsPlayRing()
111 const std::string SWITCH_TURN_ON = "1"; variable