Searched refs:SYSTEM_STATE (Results 1 – 2 of 2) sorted by relevance
36 constexpr const char* SYSTEM_STATE = "SYSTEM_STATE"; variable
69 …valuesBucket.PutString(BundleResourceConstants::SYSTEM_STATE, BundleSystemState::GetInstance().ToS… in AddResourceInfo()97 …valuesBucket.PutString(BundleResourceConstants::SYSTEM_STATE, BundleSystemState::GetInstance().ToS… in AddResourceInfos()528 valuesBucket.PutString(BundleResourceConstants::SYSTEM_STATE, systemState); in UpdateResourceForSystemStateChanged()585 absRdbPredicates.NotEqualTo(BundleResourceConstants::SYSTEM_STATE, systemState); in DeleteNotExistResourceInfo()