Searched refs:ScenarioManager (Results 1 – 5 of 5) sorted by relevance
42 typedef struct ScenarioManager { struct47 } ScenarioManager; typedef89 static ScenarioManager *g_manager = NULL;211 static bool ScenarioManagerAddIfaceNameByLocalMac(ScenarioManager *manager, in ScenarioManagerAddIfaceNameByLocalMac()277 static void ScenarioManagerAddBusinessType(ScenarioManager *manager, in ScenarioManagerAddBusinessType()307 static void ScenarioManagerDelBusinessType(ScenarioManager *manager, in ScenarioManagerDelBusinessType()365 static bool ScenarioManagerIsBusinesExisted(ScenarioManager *manager, in ScenarioManagerIsBusinesExisted()383 static LocalScenarioCount *GetScenarioCount(ScenarioManager *manager) in GetScenarioCount()403 static void ScenarioManagerDoNotifyIfNeed(ScenarioManager *manager, in ScenarioManagerDoNotifyIfNeed()588 static void ScenarioManagerClearMacIfacePairList(ScenarioManager *manager) in ScenarioManagerClearMacIfacePairList()[all …]
45 typedef struct ScenarioManager ScenarioManager; typedef
1269 'category' : Category.ScenarioManager1276 'category' : Category.ScenarioManager1283 'category' : Category.ScenarioManager1290 'category' : Category.ScenarioManager1297 'category' : Category.ScenarioManager1304 'category' : Category.ScenarioManager
28 ScenarioManager ,
56 …neTest({ testItems : this.testItems.filter(item => (item.category === Category.ScenarioManager)) })