Searched refs:SetOverrideMaterialMultimeshArray (Results 1 – 3 of 3) sorted by relevance
143 … auto backup = sceneHolder->SetOverrideMaterialMultimeshArray( in Build()
342 BASE_NS::vector<CORE_NS::Entity> SetOverrideMaterialMultimeshArray(
2743 BASE_NS::vector<CORE_NS::Entity> SceneHolder::SetOverrideMaterialMultimeshArray( in SetOverrideMaterialMultimeshArray() function in SceneHolder