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Searched refs:ShaderLoader (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_loader.cpp88 ShaderLoader::ShaderLoader(IFileManager& fileManager, ShaderManager& shaderManager, const DeviceBac… in ShaderLoader() function in ShaderLoader
92 void ShaderLoader::Load(const ShaderManager::ShaderFilePathDesc& desc) in Load()
128 void ShaderLoader::LoadFile(const string_view uri, const bool forceReload) in LoadFile()
160 void ShaderLoader::HandleShaderFile( in HandleShaderFile()
250 void ShaderLoader::RecurseDirectory(const string_view currentPath, const IDirectory& directory) in RecurseDirectory()
277 ShaderLoader::ShaderFile ShaderLoader::LoadShaderFile(const string_view shader, const ShaderStageFl… in LoadShaderFile()
279 ShaderLoader::ShaderFile info; in LoadShaderFile()
459 void ShaderLoader::LoadShaderStates(const string_view currentPath, const IDirectory& directory) in LoadShaderStates()
478 void ShaderLoader::CreateShaderStates(const string_view uri, in CreateShaderStates()
498 void ShaderLoader::LoadVids(const string_view currentPath, const IDirectory& directory) in LoadVids()
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H A Dshader_loader.h47 class ShaderLoader {
53ShaderLoader(CORE_NS::IFileManager& fileManager, ShaderManager& shaderManager, DeviceBackendType t…
56 ~ShaderLoader() = default;
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.h47 class ShaderLoader; variable
343 BASE_NS::unique_ptr<ShaderLoader> shaderLoader_;
H A Dshader_manager.cpp2126 shaderLoader_ = make_unique<ShaderLoader>(*fileMgr_, *this, device_.GetBackendType()); in SetFileManager()