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Searched refs:ShaderPipelineBinderPropertyBindingSignal (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_pipeline_binder.h32 class ShaderPipelineBinderPropertyBindingSignal final : public CustomPropertyWriteSignal {
34 explicit ShaderPipelineBinderPropertyBindingSignal(ShaderPipelineBinder& shaderPipelineBinder);
35 ~ShaderPipelineBinderPropertyBindingSignal() override = default;
110 BASE_NS::unique_ptr<ShaderPipelineBinderPropertyBindingSignal> bindingSignal;
H A Dshader_pipeline_binder.cpp183 ShaderPipelineBinderPropertyBindingSignal::ShaderPipelineBinderPropertyBindingSignal( in ShaderPipelineBinderPropertyBindingSignal() function in ShaderPipelineBinderPropertyBindingSignal
188 void ShaderPipelineBinderPropertyBindingSignal::Signal() in Signal()
257 …bindingPropertyData_.bindingSignal = make_unique<ShaderPipelineBinderPropertyBindingSignal>(*this); in InitCustomProperties()