Searched refs:SideStatus (Results 1 – 6 of 6) sorted by relevance
224 if (status_ != SideStatus::SHOW) { in TouchTest()274 if (status_ == SideStatus::SHOW) { in DoSideBarAnimation()282 status_ = SideStatus::CHANGING; in DoSideBarAnimation()394 if (status_ == SideStatus::SHOW) { in SetChildrenStatus()405 if (status_ == SideStatus::AUTO) { in SetChildrenStatus()410 status_ = SideStatus::SHOW; in SetChildrenStatus()413 if (status_ == SideStatus::HIDDEN) { in SetChildrenStatus()465 if (status_ == SideStatus::SHOW) { in UpdateRenderImage()496 if (status_ != SideStatus::SHOW) { in HandleDragUpdate()536 if (status_ != SideStatus::SHOW) { in HandleDragStart()[all …]
25 enum class SideStatus { enum47 sideStatus_ = SideStatus::SHOW; in SetShowSideBar()49 sideStatus_ = SideStatus::HIDDEN; in SetShowSideBar()54 SideStatus GetSideBarStatus() const in GetSideBarStatus()180 SideStatus sideStatus_ = SideStatus::AUTO;
145 SideStatus status_ = SideStatus::SHOW;146 SideStatus pendingStatus_ = status_;
89 void SideBarAnimationController::PlaySideBarContainerToAnimation(SideStatus status) in PlaySideBarContainerToAnimation()105 if (status == SideStatus::HIDDEN) { in PlaySideBarContainerToAnimation()
96 void PlaySideBarContainerToAnimation(SideStatus status);
45 if (sideStatus_ == SideStatus::SHOW) { in BuildButton()