Searched refs:StencilOpState (Results 1 – 5 of 5) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/ |
H A D | shader_state_loader_util.cpp | 184 void FromJson(const json::value& jsonData, JsonContext<GraphicsState::StencilOpState>& context) in FromJson() 208 JsonContext<GraphicsState::StencilOpState> stencilContext; in FromJson() 217 JsonContext<GraphicsState::StencilOpState> stencilContext; in FromJson()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | render_backend_gles.h | 261 void SetStencilState(const uint32_t frontFlags, const GraphicsState::StencilOpState& front, 262 const uint32_t backFlags, const GraphicsState::StencilOpState& back);
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H A D | render_backend_gles.cpp | 628 bool CompareStencilOp(const GraphicsState::StencilOpState& a, const GraphicsState::StencilOpState& … in CompareStencilOp() 633 void SetStencilOp(GraphicsState::StencilOpState& a, const GraphicsState::StencilOpState& b) in SetStencilOp() 640 void SetStencilCompareOp(GraphicsState::StencilOpState& a, const GraphicsState::StencilOpState& b) in SetStencilCompareOp() 2304 …BackendGLES::SetStencilState(const uint32_t frontFlags, const GraphicsState::StencilOpState& front, in SetStencilState() 2305 const uint32_t backFlags, const GraphicsState::StencilOpState& back) in SetStencilState()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/ |
H A D | pipeline_state_desc.h | 1117 struct StencilOpState { struct 1180 StencilOpState frontStencilOpState {}; 1182 StencilOpState backStencilOpState {};
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | pipeline_state_object_vk.cpp | 241 … const GraphicsState::StencilOpState& frontStencilOpState = depthStencilState.frontStencilOpState; in GraphicsPipelineStateObjectVk() 251 const GraphicsState::StencilOpState& backStencilOpState = depthStencilState.backStencilOpState; in GraphicsPipelineStateObjectVk()
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