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Searched refs:TieProperty (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/metaobject/include/meta/interface/engine/
H A Dintf_engine_input_property_manager.h32 virtual IProperty::Ptr TieProperty(const IProperty::Ptr&, BASE_NS::string valueName) = 0;
/ohos5.0/foundation/graphic/graphic_3d/lume/metaobject/src/engine/
H A Dengine_input_property_manager.h34 IProperty::Ptr TieProperty(const IProperty::Ptr&, BASE_NS::string valueName) override; in META_BEGIN_NAMESPACE()
H A Dengine_input_property_manager.cpp63 IProperty::Ptr EngineInputPropertyManager::TieProperty(const IProperty::Ptr& p, BASE_NS::string val… in TieProperty() function in Internal::EngineInputPropertyManager