Searched refs:UpdateAvailableEffects (Results 1 – 3 of 3) sorted by relevance
37 void UpdateAvailableEffects(std::vector<Effect> &newAvailableEffects);
50 void AudioEffectManager::UpdateAvailableEffects(std::vector<Effect> &newAvailableEffects) in UpdateAvailableEffects() function in OHOS::AudioStandard::AudioEffectManager
4920 audioEffectManager_.UpdateAvailableEffects(successLoadedEffects); in LoadEffectLibrary()