Searched refs:UpdateCachedReference (Results 1 – 4 of 4) sorted by relevance
270 virtual void UpdateCachedReference(const INode::Ptr& node) = 0;
149 iscene->UpdateCachedReference(GetSelf<SCENE_NS::INode>()); in SetPath()
539 UpdateCachedReference(interface_pointer_cast<SCENE_NS::INode>(material)); in AddMaterial()1209 UpdateCachedReference(node); in UpdateCachedNodePath()1306 void UpdateCachedReference(const SCENE_NS::INode::Ptr& node) override in UpdateCachedReference() function in __anon3577c0ce0110::SceneImpl
174 iscene->UpdateCachedReference(GetSelf<SCENE_NS::INode>()); in SetPath()