Searched refs:VERTEX_CACHE (Results 1 – 2 of 2) sorted by relevance
306 enum { VERTEX_CACHE = 0, FRAGMENT_CACHE = 1, COMPUTE_CACHE = 2, MAX_CACHES }; enumerator
1342 cache = &caches[DeviceGLES::VERTEX_CACHE].cache; in ReleaseShader()1438 const auto& vEntry = CacheShader(DeviceGLES::VERTEX_CACHE, vertSource); in CacheProgram()