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Searched refs:Vertex (Results 1 – 8 of 8) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/progress/
H A Drender_bubble_progress.cpp98 center_ = Vertex(layoutSize.Width() / 2.0, layoutSize.Height() / 2.0); in PerformLayout()
111 subCircleCenter_.push_back(center_ + Vertex(0.0, radius)); in CalculateCirclePosition()
112 subCircleCenter_.push_back(center_ + Vertex(SIN_45 * radius, COS_45 * radius)); in CalculateCirclePosition()
113 subCircleCenter_.push_back(center_ + Vertex(radius, 0.0)); in CalculateCirclePosition()
116 subCircleCenter_.push_back(center_ + Vertex(COS_45 * radius, -1 * SIN_45 * radius)); in CalculateCirclePosition()
117 subCircleCenter_.push_back(center_ + Vertex(0.0, -1 * radius)); in CalculateCirclePosition()
120 subCircleCenter_.push_back(center_ + Vertex(-1 * SIN_45 * radius, -1 * COS_45 * radius)); in CalculateCirclePosition()
121 subCircleCenter_.push_back(center_ + Vertex(-1 * radius, 0.0)); in CalculateCirclePosition()
124 subCircleCenter_.push_back(center_ + Vertex(-1 * SIN_45 * radius, COS_45 * radius)); in CalculateCirclePosition()
H A Drender_bubble_progress.h62 using Vertex = Offset; variable
63 Vertex center_;
66 std::vector<Vertex> subCircleCenter_;
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/slider/
H A Drender_slider.h53 using Vertex = Offset; variable
213 static TouchRegionPoint GetTopTouchRegion(const Vertex& center, double width, double height);
214 static TouchRegionPoint GetBotTouchRegion(const Vertex& center, double width, double height);
247 Vertex FindCenterVertex(double x, double y, double objectHeight, double objectWidth);
H A Drender_slider.cpp641 Vertex RenderSlider::FindCenterVertex(double x, double y, double objectWidth, double objectHeight) in FindCenterVertex()
644 return Vertex(x + objectWidth * HALF, y + objectHeight * HALF); in FindCenterVertex()
647 TouchRegionPoint RenderSlider::GetTopTouchRegion(const Vertex& center, double width, double height) in GetTopTouchRegion()
653 TouchRegionPoint RenderSlider::GetBotTouchRegion(const Vertex& center, double width, double height) in GetBotTouchRegion()
664 Vertex blockCenter = isReverse_ ? in UpdateTouchRegion()
674 Vertex blockCenter = TouchRegionPoint(); in UpdateTouchRegion()
/ohos5.0/commonlibrary/ets_utils/js_concurrent_module/utils/locks/
H A Dgraph.h34 struct Vertex { struct
39 using Vertices = std::vector<Vertex>; argument
41 using VColor = typename Vertex::Color;
/ohos5.0/docs/en/application-dev/reference/native-lib/
H A Dopengles.md149 // Create and bind a Vertex Buffer Object (VBO).
514 ### Defining Vertex Data
525 ### Managing Vertex Data
532 glGenVertexArrays(1, VAO); // Generate Vertex Array Object (VAO) names. In this example, one VBO is…
559 …layout (location = 0) in vec3 aPos; // Vertex attribute variable. The variable name is aPos, the t…
591 1. Vertex shader processing
778 ### Determining the Configuration of the Vertex Attribute Array
/ohos5.0/docs/en/application-dev/reference/apis-arkui/arkui-ts/
H A Dts-drawing-components-polygon.md52 | value | Array&lt;[Point](ts-drawing-components-polyline.md#point)&gt; | Yes | Vertex coordinate…
/ohos5.0/docs/en/application-dev/reference/apis-arkgraphics2d/
H A D_drawing.md6911 | vertexMmode | Vertex drawing mode. For details about the available options, see [OH_Drawing_Verte…