Searched refs:WaitUntilDisplayNodeBufferReleased (Results 1 – 4 of 4) sorted by relevance
427 bool res = instance.WaitUntilDisplayNodeBufferReleased(*displayNodeDrawable);432 res = instance.WaitUntilDisplayNodeBufferReleased(*displayNodeDrawable);
68 …bool WaitUntilDisplayNodeBufferReleased(DrawableV2::RSDisplayRenderNodeDrawable& displayNodeDrawab…
490 bool RSUniRenderThread::WaitUntilDisplayNodeBufferReleased( in WaitUntilDisplayNodeBufferReleased() function in OHOS::Rosen::RSUniRenderThread
713 RSUniRenderThread::Instance().WaitUntilDisplayNodeBufferReleased(*this); in OnDraw()1103 RSUniRenderThread::Instance().WaitUntilDisplayNodeBufferReleased(*this); in WiredScreenProjection()