Searched refs:aiBarHigh (Results 1 – 4 of 4) sorted by relevance
28 …: aiBarLow_(params.aiBarLow), aiBarHigh_(params.aiBarHigh), aiBarThreshold_(params.aiBarThreshold), in GEAIBarShaderFilter()
292 [](GEVisualEffectImpl* obj, float p) { obj->aiBarParams_->aiBarHigh = p; } }, in SetAIBarParams()
36 float aiBarHigh; member
139 EXPECT_EQ(geVisualEffectImpl1.GetAIBarParams()->aiBarHigh, paramfloat);