Searched refs:animationOutputDataResult (Results 1 – 1 of 1) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_importer.cpp | 1394 …tionOutputData(uint64_t outputTypeHash, const GLTF2::GLTFLoadDataResult& animationOutputDataResult, in AppendAnimationOutputData() argument 1399 CopyFrames(animationOutputDataResult, positions); in AppendAnimationOutputData() 1407 const GLTF2::GLTFLoadDataResult animationOutputDataResult = LoadData(outputAccessor); in BuildAnimationOutput() local 1408 if (animationOutputDataResult.success) { in BuildAnimationOutput() 1411 …AppendAnimationOutputData<Math::Vec3>(PropertyType::VEC3_T, animationOutputDataResult, outputCompo… in BuildAnimationOutput() 1415 …AppendAnimationOutputData<Math::Vec4>(PropertyType::QUAT_T, animationOutputDataResult, outputCompo… in BuildAnimationOutput() 1419 …AppendAnimationOutputData<Math::Vec3>(PropertyType::VEC3_T, animationOutputDataResult, outputCompo… in BuildAnimationOutput() 1424 PropertyType::FLOAT_VECTOR_T, animationOutputDataResult, outputComponent); in BuildAnimationOutput() 1428 … AppendAnimationOutputData<bool>(PropertyType::BOOL_T, animationOutputDataResult, outputComponent); in BuildAnimationOutput() 1432 …AppendAnimationOutputData<float>(PropertyType::FLOAT_T, animationOutputDataResult, outputComponent… in BuildAnimationOutput() [all …]
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