Searched refs:aroundClickProperty_ (Results 1 – 6 of 6) sorted by relevance
372 RefPtr<NodeAnimatablePropertyFloat> aroundClickProperty_; variable
883 …aroundClickProperty_ = AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(aroundClick… in CreateAnimation()884 renderContext->AttachNodeAnimatableProperty(aroundClickProperty_); in CreateAnimation()1244 aroundClickProperty_->Set(0.0); in OnAroundButtonClick()1248 … column->aroundClickProperty_->Set(step > 0 ? 0.0 - std::abs(distance) : std::abs(distance)); in OnAroundButtonClick()
415 RefPtr<NodeAnimatablePropertyFloat> aroundClickProperty_; variable
934 …aroundClickProperty_ = AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(aroundClick… in CreateAnimation()935 renderContext->AttachNodeAnimatableProperty(aroundClickProperty_); in CreateAnimation()1386 aroundClickProperty_->Set(0.0); in OnAroundButtonClick()1390 … column->aroundClickProperty_->Set(step > 0 ? 0.0 - std::abs(distance) : std::abs(distance)); in OnAroundButtonClick()
490 RefPtr<NodeAnimatablePropertyFloat> aroundClickProperty_; variable
1173 …aroundClickProperty_ = AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(aroundClick… in CreateAnimation()1174 renderContext->AttachNodeAnimatableProperty(aroundClickProperty_); in CreateAnimation()1704 aroundClickProperty_->Set(0.0); in OnAroundButtonClick()1710 … column->aroundClickProperty_->Set(step > 0 ? 0.0 - std::abs(distance) : std::abs(distance)); in OnAroundButtonClick()