Searched refs:bPlat (Results 1 – 1 of 1) sorted by relevance
1779 … const auto& bPlat = static_cast<const GpuBufferPlatformDataGL&>(dstGpuBuffer->GetPlatformData()); in ImageToBufferCopy() local1795 device_.BindBuffer(GL_PIXEL_PACK_BUFFER, bPlat.buffer); in ImageToBufferCopy()1798 uintptr_t dstOffset = bc.bufferOffset + bPlat.currentByteOffset; in ImageToBufferCopy()1801 static_cast<GLsizei>(bPlat.alignedByteSize), reinterpret_cast<void*>(dstOffset)); in ImageToBufferCopy()