Searched refs:barrierListRef (Results 1 – 2 of 2) sorted by relevance
1752 const RenderBarrierList::BarrierPointBarrierList& barrierListRef = *nextBarrierList; in RenderCommand() local1753 nextBarrierList = barrierListRef.nextBarrierPointBarrierList; // advance to next in RenderCommand()1754 const uint32_t barrierCount = static_cast<uint32_t>(barrierListRef.count); in RenderCommand()1765 const CommandBarrier& ref = barrierListRef.commandBarriers[barrierIdx]; in RenderCommand()
1876 const auto& barrierListRef = *nextBarrierList; in RenderCommandBarrierPoint() local1877 nextBarrierList = barrierListRef.nextBarrierPointBarrierList; // advance to next in RenderCommandBarrierPoint()1878 const uint32_t barrierCount = barrierListRef.count; in RenderCommandBarrierPoint()1913 const auto& barrier = barrierListRef.commandBarriers[barrierIdx]; in RenderCommandBarrierPoint()