Searched refs:barriersByRegion (Results 1 – 1 of 1) sorted by relevance
1869 GLbitfield barriersByRegion = 0; in RenderCommandBarrierPoint() local1924 barriersByRegion |= commonBarrierBits(barrier.dst.accessFlags, handleType); in RenderCommandBarrierPoint()1967 if (barriersByRegion) { in RenderCommandBarrierPoint()1969 glMemoryBarrierByRegion(barriersByRegion); in RenderCommandBarrierPoint()