Home
last modified time | relevance | path

Searched refs:baseShaderPath (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_loader.cpp327 const string_view baseShaderPath = dataLoader.GetBaseShader(); in CreateComputeShader() local
348 { baseShaderPath, {}, displayName }); in CreateComputeShader()
357 { baseShaderPath, variantName, displayName }); in CreateComputeShader()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_shader_manager.h209 const BASE_NS::string_view baseShaderPath, const BASE_NS::string_view variantName) = 0; in RENDER_BEGIN_NAMESPACE()
224 const BASE_NS::string_view baseShaderPath, const BASE_NS::string_view variantName) = 0; in RENDER_BEGIN_NAMESPACE()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.cpp532 if (!pathCreateInfo.baseShaderPath.empty()) { in Create()
533 if (const auto baseHandleIter = nameToClientHandle_.find(pathCreateInfo.baseShaderPath); in Create()
541 … PLUGIN_LOG_W("base shader (%s) not found for (%s)", pathCreateInfo.baseShaderPath.data(), in Create()
614 if ((!pathCreateInfo.variantName.empty()) && pathCreateInfo.baseShaderPath.empty()) { in Create()
619 if (!pathCreateInfo.baseShaderPath.empty()) { in Create()
620 if (const auto baseHandleIter = nameToClientHandle_.find(pathCreateInfo.baseShaderPath); in Create()
628 … PLUGIN_LOG_W("base shader (%s) not found for (%s)", pathCreateInfo.baseShaderPath.data(), in Create()
657 …const ComputeShaderCreateInfo& createInfo, const string_view baseShaderPath, const string_view var… in CreateComputeShader() argument
664 { baseShaderPath, variantName, {} }); in CreateComputeShader()
682 …const ShaderCreateInfo& createInfo, const string_view baseShaderPath, const string_view variantNam… in CreateShader() argument
[all …]
H A Dshader_manager.h143 const BASE_NS::string_view baseShaderPath, const BASE_NS::string_view variantName) override;
145 …ference CreateShader(const ShaderCreateInfo& createInfo, const BASE_NS::string_view baseShaderPath,
218 const BASE_NS::string_view baseShaderPath; member