Searched refs:bindingCount (Results 1 – 2 of 2) sorted by relevance
126 const uint32_t bindingCount = static_cast<uint32_t>(descRef.bindings.size()); in GetDescriptorSetFillData() local127 … PLUGIN_ASSERT(bindingCount <= PipelineLayoutConstants::MAX_DESCRIPTOR_SET_BINDING_COUNT); in GetDescriptorSetFillData()128 for (uint32_t bindingOpIdx = 0; bindingOpIdx < bindingCount; ++bindingOpIdx) { in GetDescriptorSetFillData()149 bindingCount, // bindingCount in GetDescriptorSetFillData()
490 const uint32_t bindingCount = Math::min(static_cast<uint32_t>(cpuDescriptorSet.bindings.size()), in CreateGpuDescriptorSet() local499 for (uint32_t idx = 0; idx < bindingCount; ++idx) { in CreateGpuDescriptorSet()553 bindingCount, // bindingCount in CreateGpuDescriptorSet()565 bindingCount, // bindingCount in CreateGpuDescriptorSet()609 debugName_.c_str(), bindingCount); in CreateGpuDescriptorSet()