Searched refs:bitmapMeshInfo (Results 1 – 6 of 6) sorted by relevance
442 void CanvasRenderingContext2DModelImpl::DrawBitmapMesh(const BitmapMeshInfo& bitmapMeshInfo) in DrawBitmapMesh() argument444 CHECK_NULL_VOID(bitmapMeshInfo.pool); in DrawBitmapMesh()445 auto pool = AceType::DynamicCast<CanvasTaskPool>(bitmapMeshInfo.pool); in DrawBitmapMesh()447 CHECK_NULL_VOID(bitmapMeshInfo.offscreenPattern); in DrawBitmapMesh()448 auto offscreenPattern = AceType::DynamicCast<OffscreenCanvas>(bitmapMeshInfo.offscreenPattern); in DrawBitmapMesh()450 …pool->DrawBitmapMesh(offscreenPattern, bitmapMeshInfo.mesh, bitmapMeshInfo.column, bitmapMeshInfo.… in DrawBitmapMesh()
441 …id OffscreenCanvasRenderingContext2DModelImpl::DrawBitmapMesh(const BitmapMeshInfo& bitmapMeshInfo) in DrawBitmapMesh() argument443 CHECK_NULL_VOID(bitmapMeshInfo.pool); in DrawBitmapMesh()444 auto pool = AceType::DynamicCast<CanvasTaskPool>(bitmapMeshInfo.pool); in DrawBitmapMesh()446 CHECK_NULL_VOID(bitmapMeshInfo.offscreenPattern); in DrawBitmapMesh()447 auto offscreenPattern = AceType::DynamicCast<OffscreenCanvas>(bitmapMeshInfo.offscreenPattern); in DrawBitmapMesh()449 …pool->DrawBitmapMesh(offscreenPattern, bitmapMeshInfo.mesh, bitmapMeshInfo.column, bitmapMeshInfo.… in DrawBitmapMesh()
99 void DrawBitmapMesh(const BitmapMeshInfo& bitmapMeshInfo) override;
887 BitmapMeshInfo bitmapMeshInfo; in JsDrawBitmapMesh() local888 bitmapMeshInfo.offscreenPattern = OffscreenPattern; in JsDrawBitmapMesh()889 bitmapMeshInfo.mesh = mesh; in JsDrawBitmapMesh()890 bitmapMeshInfo.column = column; in JsDrawBitmapMesh()891 bitmapMeshInfo.row = row; in JsDrawBitmapMesh()892 renderingContext2DModel_->DrawBitmapMesh(bitmapMeshInfo); in JsDrawBitmapMesh()
106 virtual void DrawBitmapMesh(const BitmapMeshInfo& bitmapMeshInfo) {} in DrawBitmapMesh() argument